Wednesday, October 22, 2008

Create Computer Games - Get Started on Creating Your Own Virtual Worlds

Ive always loved video games, ever since I first played them on a friends computer in the afternoon after elementary school. Theres something almost magical about the fact that we can move images around and interact with virtual worlds, a living fantasy presented for us to interact with however we please. Ive also always wanted to make games myself but, until recently, didnt have the technical knowledge to do so. Now, Im a second year software engineering student, so if I werent able to code a game without too many dramas thered be something drastically wrong. But what about the common person: the person for whom the term memory leak conjures up images of their grandfather, pipeline is where the water flows, and blitting is unheard of? Well, everyone can get in on the game creation process, and you dont even need to learn real programming to do so.

So where do games start? With an idea. Games, like all fiction, require an idea to be successful. Sure, in the same way you can just sit down and write a story without foresight, you can jump on in and slap a game together. However, unless you get ridiculously lucky, the best works are usually the ones that have been well thought out beforehand.

There are two methods of planning a project. You can start from a known technological standpoint and build your project on top of that or you can just go for the design, add as many features and ideas as you like, and then remove the ones that you cant use when youve decided on the technology youre going to implement the game with. In general, the second type is probably the best one to go with when designing games. When youre first starting out however, the first option will save you many headaches.

So, for a first game youre going to want a pretty simple idea. Dont get me wrong, crazy-go-nuts game ideas are fantastic, and there should be more of them out there, but youre not going to be able to create a real world simulator with fifty billion virtual people all interacting real time with your actions having a butterfly effect on the future of the virtual universe when its just your first game. Really. Many people try it; none that I know of have succeeded. Imitation is the best way to start out. Simple games such as Space Invaders, Tetris, Pacman or even Pong are great places to start. All are largely simple to create but have some inherent challenges. Pacman for example, requires path finding for the ghosts. I recommend that you start even simpler than that for your very first attempt. Space Invaders is a nice point to jump in. You can make a simple, complete game without much effort and its almost infinitely extensible.

If youre stuck for an idea, pick a genre that you enjoy. Do you love adventure games such as Monkey Island, Grim Fandango, Space Quest, Kings Quest etc.? Design one of those. Are you into fighting games like Street Fighter, Tekken, Soul Calibur, Mortal Kombat and so on? Come up with an idea for that. Do you like first person shooters such as Quake, Half Life or Doom? I dont recommend it as a first project, but you can always give it a go. Feel free to be as generic as you like, this is a learning experience after all.

Now that you have your idea its time to flesh it out. Dont worry about the technology or the fact that you may not know how to actually implement a game just yet, just grab yourself some paper and a pencil and go crazy with ideas. Describe the main characters, game play, goals, interactions, story, and key mappings, anything you can think of. Make sure you have enough detail so that someone can read through the notes and play through the game in their head with relative accuracy. Changing game design during the coding process is almost always a bad idea. Once its set, it should remain set until the tweaking phase (Ill go into this more later) or youre likely to enter development hell, where the project goes on and on; more and more work is done with less and less outcome.

At the end of this period of your game creation, you should have the following:

- A written outline of the games characters and possibly a sketch or two (be they space ships, yellow circles, cars or the prince of the dark kingdom of Falgour, you need to know who or what the player will be and who they will compete against)

- A written outline of the story (if there is one, this isnt too vital for Space Invaders or Tetris, but for Uber Quest: An Adventure of Awesomeness its a really good idea)

- A description of game play, written or storyboarded. Storyboards are visual representations of ideas. Draw your characters in actions, with arrows showing the flow of action and short written descriptions detailing the events occurring in your image (because some of us arent fantastic artists and our images can be a little open to interpretation)

Now that you have a fleshed out idea, its time to work out how this will all get put together. If youve gotten to this point and are worried that youre going to have to spend years learning complex programming languages in order to implement your idea, fear not! Others have already done the hard yards for you. There are many RAD (Rapid Application Development) Tools available for game creation, a number of which are available for free online. Some of them still require you to learn a scripting language (a simplified programming language made for a specific task) but in general this isnt too complicated or involved. Ive compiled a brief list of some of these I have found at the end of the article. The free ones are listed first, organized by game genre.

Well, that should be enough to get you started in the creation of your game. The most important thing to remember once youve gotten this far is that you need to complete your game. Many people start a project and then lose interest and it fails, or they keep moving on to one new project after another without finishing anything. Start small, build a working (if simple) game that is, above all else, complete. When you get to this stage you will always have a huge number of things that you wish to change, fix etc. but youll get a great feeling from knowing that it is, in its way, finished.

From this point, you can start the tweaking phase. Play your game a few times and ask others to do the same. Take note of what isnt fun or could be better and change things here. At this stage, it is more important than ever to keep backups of previous versions so that if a change doesnt work you can go back and try something different without losing any of your work. It is at this point that you can add all new features, improve graphics and sounds, whatever you please, safe in the knowledge that youre working on a solid foundation.

When youre happy with your game, why not share it with the world? There are many cheap or free places out there for you to host your files on and then you can jump on link lists and forums and let everyone know about your creation. Well, I hope that this has been a helpful introduction into the art of creating games. Its a great deal of fun, and can open whole new avenues of creative expression for you to explore. Jump in and have fun!

Links:

General Game Creation:
(Tools that allow easy creation of many different game types)
Game Maker: http://www.gamemaker.nl
MegaZeux: http://megazeux.sourceforge.net/

Adventure Games:
(Games such as Monkey Island, Kings Quest, Space Quest etc.)
Adventure Game Studio: http://www.bigbluecup.com
AGAST: http://www.allitis.com/agast/
3D Adventure Studio: http://3das.noeska.com/
ADRIFT (for text adventures): http://www.adrift.org.uk/

Role Playing Games (RPGs):
(Games such as Final Fantasy, Breath of Fire, Diablo)
OHRPG: http://www.hamsterrepublic.com/ohrrpgce/
RPG Toolit: http://www.toolkitzone.com/

Fighting Games:
(Games such as Street Fighter, Mortal Kombat, Tekken, Soul Calibur etc.)
KOF91: http://sourceforge.net/projects/kof91/
MUGEN (unfortunately the site is largely in French): http://www.streetmugen.com/mugen-us.html

Side-Scrolling Games:
(Games such as the 2D Mario Games, Sonic the Hedgehog, Double Dragon etc.)
The Scrolling Game Development Kit: http://gamedev.sourceforge.net/

There are many others available as well. One particularly useful site for finding game creation tools is: http://www.ambrosine.com/resource.html

Also of note, although not freeware, are the excellent game creation tools available by Clickteam at: http://www.clickteam.com/English/
Klik and Play and The Games Factory in particular are the programs to have a look at and download the free demos of.

If you really want to do things right and program the game yourself, there are some excellent programming resources available at the following locations:

Java Game Programming:
http://fivedots.coe.psu.ac.th/~ad/jg/
http://www.gamedev.net/reference/articles/article1262.asp
http://javaboutique.internet.com/tutorials/Java_Game_Programming/

Visual Basic Game Programming:
http://markbutler.8m.com/vb-tutorial.htm

C++ Game Programming:
http://www3.telus.net/alexander_russell/course_dx/introduction_dx.htm
http://www.rit.edu/~jpw9607/tutorial.htm

General Information:
http://www.gamedev.net/
http://www.gamasutra.com/

Daniel Punch M6.Net http://www.m6.net Daniel Punch is a university student learning how to make a living through having fun.

In this Sept. 11, 2006, file photo, Guns N' Roses  frontman Axl Rose is seen backstage at the 2006 MTV Video Music Awards in New York. (AP Photo/Stephen Chernin, file)AP - After years of delay, Guns N' Roses is finally releasing "Chinese Democracy."

How To Download PSP Games - The Truth About PSP Game Downloads

If you're wondering how to download PSP games on the internet, then there are a few things that you need to know.

If you're a big PSP gamer then you know how expensive PSP games are and if you want to buy the latest games, the costs can really start to add up! Even if you're just renting games, you're still going to spend some good money over the months.

Well fortunately there are now PSP download programs available that, for a small one time fee, will allow you download an UNLIMITED number of PSP games! With these programs you can download pretty much any game out there including older releases, all the way to hot new releases too.

A great bonus is that you not only get access to game downloads but also movies, TV shows, sports, and even music for your PSP. It's all included with no pay per download fee or monthly fees! The download speeds are extremely fast also.

It's important to look for a program that offers a full money back guarantee. This is good because if you do not like the service, you can simply get a refund, no questions asked.

I have personally saved hundreds on game costs by using a PSP download program. If you own a PSP then it's an essential program to have. My biggest problem now is that I have too many games to play and not enough time to play them in!

Want to learn more about these PSP download programs?

Click Here For A Review of The Best PSP Download Programs Available

A handout picture from the Multi National Force-Iraq shows US General David Petraeus (C) with <a href=http://hotnintendo.com/Accessories/Sega-Saturn>Barack</a> Obama <a href=http://hotnintendo.com/Accessories/Nintendo-GameCube>(L)</a> and Senator Chuck Hagel during an aerial tour of Baghdad in July 2008. US presidential rivals Barack Obama and John McCain have clashed sharply over Iraq, but their differences on military issues appear rooted more in temperament and style than substance, analysts say.(AFP/HO/File/Staff Sgt Lorie Jewell)McClatchy Newspapers - WASHINGTON - Barack Obama and John McCain each promise that as president they'd continue to transform the U.S. military into a bigger, more agile force that can tackle insurgencies and help allies thwart terrorism.

Video Game Ratings - A Guide For Parents

Do you have a video game console in your home? If you do, no doubt your child has brought home a game from a friend, rented a game from the local video store or they are pressing you for a few bucks to buy one at the store. How do you know if the game is suitable for your family? A quick glance at the video game ratings on the boxes can be a big help.

The ESRB or Entertainment Software Ratings Board was founded in the mid 90's to help guide users by assigning content ratings to computer and video games.

Video game ratings have two different aspects to them, an age rating which is listed on the front and a content description that is listed on the back.

There are six age ratings symbols that could be listed on the front. The following is a listing of the different age ratings.

EC (Early Childhood) - Games with this rating are intended for ages 3 and older and do not contain inappropriate material.

E (Everyone) - Games with this rating are intended for ages 6 and older and may contain minimal cartoon or mild violence or may contain very small amounts of mild language.

E10+ (Everyone 10 and older) - Games with this rating have content suitable for those 10 and older and may contain mild violence, mild language or some suggestive themes.

T (Teen) - Games with this rating are intended for ages 13 and older due to violence, suggestive themes, minimal amounts of blood or some strong language.

M (Mature) - Games with this rating have content suitable for those 17 years of age or older due to intense violence, blood, sexual content and/or strong language.

AO (Adults Only) - Games with this rating are only intended for those 18 years of age and older due to prolonged scenes of intense violence and/or graphic sexual content and nudity.

If you see a game with an RP it stands for Rating Pending and the game is waiting for a final rating prior to the games release.

In addition to the age appropriate ratings on the front of the box, there is a content description on the back of the box. There are over 30 content descriptions to help you determine what your child is being exposed to. Some example descriptions are Blood, Comic Mischief, Edutainment, Intense Violence, Mature Humor, Real Gambling, and Use of Drugs.

It is important to note that even though a game receives a rating, that rating is for single player gaming. One of the more attractive aspects of today's video games is the ability to play them online with others from all over the world. Many games allow use of a headset or even a video camera. Whenever you play a video game online (just like when you play a group game at school or a board game at a party) your child may be subjected to things out of your control such as inappropriate language.

As a parent, video game ratings can be a great help to you, however it is important to not just rely on ratings on the side of the box. Also make sure to spend time watching or better yet playing the game with your child or participating in an online game to better determine what is appropriate for your child.

For more http://familyhometheaterguide.com/Video_gaming_guide_for_parents.html

The Family Home Theater Guide is an informative guide to home theater, with a particular emphasis on family entertainment. Jared has a wife and three children that love to experience the magic of the big screen in the comfort of their own home.

Secretary of the Treasury, Henry Paulson Jr., speaks during the National Committee on United States-China Relations Gala dinner Tuesday, Oct. 21, 2008 in New York. (AP Photo/Julie Jacobson)AP - The Bush administration is pledging to do whatever it takes to battle a severe financial crisis that is threatening to push the country into a steep recession.

The Nintendo DS Games - Bringing Live Entertainment Options

The user enjoys playing the games that are made so exciting and enjoyable. It is incorporated with microphone and other features such as IEEE 802.11 (Wi-Fi) standards. Nintendo DS games is the choice of every game lover. It is because of the ease, smart looks and high sophistication. This is primarily why it has won the applauds of worldwide users as it offers seamless solutions of gaming.

Nintendo DS Games is an advanced gaming console that has given a jolt to the gaming world. It is meant for every genre of users. Multiple players can play on this device. The user-friendly features of the gadget are simply great. The exciting graphic and animation of the device is the most interesting feature. The console comes with ultra-bright games, wireless communication and 3D graphics. The screen of the device is also touch sensitive and users find it an excellent means to access icons in order to open gaming files. This Nintendo is incorporated with a microphone that supports IEEE 802.11 (Wi-Fi) standards. This feature being very innovative helps users to chat with many other users.

The Nintendo DS Games are supported with unique and informative content. It adds to the user-friendliness of the games. It is for them that users easily understand every gaming action. Thus, one can easily transit from one game level to another. These games are also given attractive title and this helps the users to easily find out the game while searching for them in the internet.

It has 148.7 x 84.7 x 28.9 mm dimensions and weighs only 275 gms. The TFT LCD screen has the ability to display the games at a resolution of 256 x 192 pixels. There are two processors fitted in the gadget. One is the ARM946E-S that is the main Central Processing Unit and the other is the ARM7TDMI that functions as the co-processor. The storage capacity of the gadget is 256 KB.

The users of the device can enjoy exciting and adventurous games for the brilliant battery performance. The durable Li-Ion battery allow users to play games for long hours and it can be recharged anytime. There are also other attractive features of Nintendo DS that the user can make use of. This includes alarm clock, saving options for anniversary dates, birthdays and other important dates. A particular game can be enjoyed by multiple users in a Nintendo DS.

Nintendo DS Games and Online Games

Former hostage Ingrid Betancourt, left, embraces radio journalist Herbin Hoyos, the day she was freed by the Colombian Army from the hands of leftist rebels  at the military air base in Bogota, Wednesday, July 2, 2008. Hoyos has hosted a radio program in which relatives of Colombians held by leftist rebels broadcast messages to their loved ones. (AP Photo/William Fernando Martinez)AP - On the day she was rescued after six years of jungle captivity in rebel hands, Ingrid Betancourt broke with protocol on the airport tarmac when she was supposed to be taking questions from reporters.